I moved to Alabama to take care of my mom eleven years ago last week after my step dad died. Then Hurricane Ivan hit. My mom was alone and scared. (Google Hurricane Ivan if you want to see the scope of the devastation.) She was very artistic and active and brilliant. Unfortunately she had to have hip surgery on both sides shortly after I arrived here from Bremerton, Washington. The same doctor who performed butchered her on the second one, leaving her in constant pain. She was allergic to most pain medications and I had to do a lot for her, but that was okay for me. I wasn’t the one in that pain. It was supposed to be temporary and then I would move back to the Pacific northwest.
In fact, about 5 years ago I moved back to the northwest but during the ten days after my arrival there I realized in my heart and mind something just didn’t feel right. I pack all my possessions in my truck again drove the 4+ days back to Alabama. When I there I could see changes I wouldn’t have otherwise, but had no idea the cause. One thing I knew was that my mom was sad since the death of my step dad although she’d do her best to hide it. She’d finally met a more than decent man after two huge mistakes. Actually, an amazing man, the loss of whom I attributed many of her lapses to. She missed him so. It was heartbreaking to see. He was a much better human, husband and dad than my biodad or my first step dad. Mom had finally found happiness and the loss of my step dad hit her hard. I initially thought she was suffering from his loss and falling into mini-depressions, something she was never, unlike me, prone to.
In the last two and a half years things started changing even more. Some of it I can only see in retrospect now, something that’s common when you see someone everyday, for many hours of each day. Mom had had some ‘physical events’ some very high fevers that the local medical establishment could never explain. I guess Medicare didn’t cover the expensive diagnostic tests she really needed. I took her to a neurologist and he said, ‘Oh, she’s just getting old. Don’t worry about it,” as he left to visit another patient and charge another buttload of money. Honestly, I’d like to track that guy down and beat him until his asshole is his collar. Doctors and their god complexes! At that point they could have started her on medication and therapy that would have let us know what was going on and slowed the progression from a disease, that in reality no one EVER comes back from. Sadly, that’s pretty much the state of medical care in most of Alabama, especially for the elderly. If you’re on Social Security the doctors want to get the patient in just so they can bill the government. While there may some good ones, they are few and far between, especially here, and I have found only one, sadly after the worst happened.
My mom had become a victim of Alzheimer’s. I can see the early indicators now but it wasn’t apparent that something besides age was the issue then. In the last year and half though she’d stopped doing things like her art projects, using her computer and attending art get-togethers with her friends, which she always loved. But she always had a good excuse from the hip pain to arthritis to exhaustion, and I usually bought it all, although I suspected she avoiding them for some reason. I just didn’t know exactly why. She knew something was wrong but did her best to hide it, and at her age and given what she was going through with pain, etc., it was tough to call her on it.
She started suffering from dementia. Many years ago she used to play our games, Space Quest, although she liked King’s Quest and Quest for Glory more than Space Quest, something I learned this summer while sorting through her possessions and seeing the greater wear on those game boxes compared to ours, Mark’s and mine. But she would never have told or admitted that to me in a million years because of her love and support.
I’ve been my mom’s sole caregiver through all this time. When the effects of Alzheimer’s became obvious it was far too late for treatment that might have slowed its progression and severity. I was rarely able to sleep. In those last few months I lost another lost 35 pounds and was a walking shell of myself. If I fell asleep for instance sitting at my desk when I thought she was finally asleep, something that was a constant struggle which she rarely did for more than 15 minutes at a time, I would wake up and my heart would be pounding in a way I can’t describe. I guess terror is the closest word since I was instantly wondering what she had done while I’d been asleep. How long had I been asleep? There are few things like waking up to the smell of something burning in your home. She decided in the middle of the night to cook a banana on our electric stove. She put it on a burner, turned the dial and walked away to do something else bizarre, totally forgetting the banana. There were 3am kitchen fires, not to mention floods when she would decide to put her bedding and other items in her bathroom sink, turn on the water and walk away. This is just a sample of what Alzheimer’s did to a vibrant woman much smarter than me. Eventually I had to remove all the dials on the stove and all the door knobs inside the house so she couldn’t get out when I wasn’t aware. It happened once in December of last year. It’s a miracle that was the only time.
The point to all this is that I was not able to be the person and partner Mark needed for the game design and writing, although we were able to put together the general framework for the game before things became bad with mom. Still, as design partners you must have day to day, sometimes even hour to hour communication. There are so many decisions and ideas that come up and need to be discussed. My mental state as I watched my mom go away, not to mention physical state from sleep deprivation prevented me from being there for Mark, and for Chris who along with our amazing friend, partner and senior programmer PCJ (that’s the name he likes) kept plugging away at making the game engine and utility programs better and better. Unfortunately, without someone like me using PCJ’s Narrative Editor, as an example, it’s sadly sitting awaiting use.
It’s hard to see what Alzheimer’s does to a person, especially the person who gave birth to you and just a couple of years ago was bright and sharp and funny.
Life is something you only learn about through experience, through living it. The hard way. People can give you advice but until you personally face the challenges and fears nothing helps or matters. And no one told any of us about what was coming our way. There are things one can in no way anticipate. Seeing what happened to my mom, talking to Mark and hearing what he has gone through, the gut wrenching reality of his concern about his wonderful wife Sandy, the love of his life, who I’ve known for almost as long as Mark and I have known each other, and what they have had to face aside from that, one can in no way anticipate, and unless you are superhuman you can not be prepared nor can you compartmentalize things so frightening and go about the business of fully creating a fun and funny game in such frames of mind. And disappointing the many, many people who have believed in us and backed us with no knowledge of what has been happening behind the scenes when these kinds of personal issues have been happening is just another weight and responsibility that is a personal disappointment to us as well as our backers, regardless of why. In fact, the weight of letting you, our incredible backers down with the delays and sliding release dates we hoped would be behind us now, the game we hoped you’d all be playing and enjoying, has only added to the burden because of the guilt we feel by having let all of you down so far, but as I hope you can understand, some things are much heavier than can be imagined and they can crush your heart, mind and soul. We are doing our best to recongeal and do what we promised.
My mom died recently. It was both incredibly sad and merciful as I watched her take her last breath, but she was so far gone from the person I’d known. Seeing her fading away farther and farther each day was agonizing. I’ve had to deal with that and all she left behind. In time, once I’ve been able to deal with all her final affairs and get the eff out of Alabama I can get back on track. Peace will come and I will be able to move back to the Pacific northwest, be closer to Mark and we can deal with the business of making a game as it should be done. It will take us some time to pick up steam. Mark still has family issues to deal with but hopefully, where I left him dealing with so much on his own, I can pick up some weight for him, to return the kindness he did me. We believe we can get back on track, that we can fully connect to the inner weirdness of people who gave you Space Quests and make SpaceVenture everything we hoped it could be and that you have been hoping for.
I have an idea as to hard to how hard it has been for Mark and for Chris. They have been nothing but incredibly supportive. I couldn’t be more grateful or fortunate. I couldn’t have better partners or friends.
Thank you all for your understanding and patience.
-Scott
Scott, I went through the same thing. My mother had a very aggressive form, as happens when it strikes younger people. She was 59 when she was becoming symptomatic, and 61 when we actually got a diagnosis. She passed away at 65 in 2009. I, too, was the sole caretaker, also giving up my personal life and sacrificing progress in my professional life. I’ve been on every step of the journey you’ve been on. I’m also a huge Space Quest fan, a very patient backer of the Kickstarter (I have faith in you guys!), and a great listener. If you want to talk through some of the stuff you’ve been through and feel with someone who’s been there, my email is attached to this comment. I live in Atlanta, if you want to get a beer, Alabama’s not far. 🙂
After my mom died, I threw myself into work, and it helped a lot. don’t feel guilty about anything you did, anything you feel, or anything you think, because you’re only now going to begin to heal. Take care, and see you on Polysorbate LX.
Scott, I am so sorry for your loss. Thank you for sharing your story with us. I cannot even begin to imagine how difficult and painful this last decade has been for you. We are thinking of you and are sending you good thoughts. please accept our deepest condolences.
Scott, you guys gave me so much great memories when I was growing up I would wait for as long as it takes for this game. I hope you put yourself first now and make sure you’re OK before you jump back into the game. It’s a truly sad time you’ve been through. All the best for the coming months. Hope the future is kinder to you than your past ten years. Take care. A lifelong fan.
I lost my grandmother two months ago to Alzheimer’s – physically that is. In reality she has been ‘gone’ for more than three years. I live far away so visiting her was not practical. The few times I did visit she seemed frightened. It was far from nice, driving 13 hours only to frighten the old woman. Same with my dad. The first time we visited her in her new home she showed me a photo album and pointed to a 60 year old picture of my dad as a kid, yet was completely unable to pick him out from a crowd of one.
I just wanted to say it is a horrible disease and I am sorry for your loss Scott.
Space Quest holds a lot of memories for me, and happy to put in some money to support the new one. Really looking forward to it. Family is family though, and that’s great you were there for your mother. Hope you find your peace!
Sounds like you had a hell of a year. Life can be (and often is) pretty merciless. All I can say is, I hope you (and Mark and his wife) recover from these events as best as humanly possible. Ignore the people on Kickstarter who are complaining about delays regarding the game – these are people with some serious sense of entitlement issues and probably no idea of what having an actual life means. Take care and be well.
Thank you for sharing with us, Mr. Murphy. It’s hard losing our loved ones, but I hope that you’ve taken this opportunity to celebrate her life at least as much as you’ve grieved. I think the horror of Alzheimer’s is that it tries to sabotage the happy memories and the bright picture we have of our loved ones. It can try, but I hope it never succeeds with you. I’m anxious to see Spaceventure completed, but I’m glad you were where you needed to be.
Scott… Reading through this, I can empathize. I recognize so much of this from my own experiences with these diseases within my family. My mother, bless her, spent 25 years of her life taking care of my family’s old people, from the time that I was 11 until 3 years ago, until she herself was in her mid-50’s. My great-grandmother, who developed Alzheimer’s and lived the better part of 12 years with the disease, the last 6 of which she was totally “gone;” my grandfather, who developed Parkinson’s and spent his last 6 years living in a room that my Dad and I built onto their house especially for him; my great-aunt, who first had Gullain Burre and later developed Alzheimer’s, who also lived most of her last 3 years with my parents in my old room, and finally, my other great-aunt, who thankfully (and only someone who has been a caregiver can understand the thankful part here), only had 6 months sick, the last 3 of which she lived with her daughter where my mother only being responsible in the early mornings and early evenings. It’s one of the hardest, most soul-crushing things imaginable, being forced to watch the ones you love suffer with any one of this triad of diseases (dementia, alzheimer’s, and parkinson’s), and it’s a humbling experience to serve those you love through this time, knowing that you must treasure each small moment, as these moments are almost all that these loved ones have left, while struggling not to give into the despair, frustration, and exhaustion that you inexorably carry with you during this time.
The game… is nothing. Backers, all of us fans, hoped to experience once again something that we treasured from years past, and as with everything, we hoped to have it sooner rather than later. The reality is… life happens. There’s no guilt here. Take your time. Take all of the time you need. We’ve waited 20 years now… what’s another few months or another few years? Get your life in order… learn what it is to have your life to yourself again – it took my parents nearly a yearto realize that it was ok for them to live for themselves and each other again. My best advice… go do it now – force yourself to rediscover this fact as soon as you can. Your mom would want that. In one of my great-aunt’s last lucid moments, she wanted that for both of my parents, and they both struggled with it. Give that gift to yourself… trust me – you deserve it, and there is absolutely no shame in wanting that, nor in allowing that for yourself.
Scott,
Thank you for sharing. You made the right decisions even though I’m sure it was tough. I’d like to think that most of us have enough empathy and concern for other human beings that we can identify the delay of a video game (although one that we’re confident will be awesome!) as less significant than the opportunity for you to be with your mother as she went through this. It takes a special person to live out the idea that family is sacred and work is, well, just work. Kudos to you, Scott.
Hi Scott. Thank you for posting that sad, but wonderfully moving story. I knew about your situation in general, but not the details or how rough it has been. I had a similar situation with my father in 2009, although he went from brilliant man to nearly brain-dead almost overnight and died six months later.
Fortunately my Mom is still very “with it”, but she has still needed a lot of assistance over the last six years. We don’t have a culture with “extended families” the way they do in many other countries, so the weight of illness and age falls disproportionately on the children who are willing to step up.
I admire the effort you have made over many years to take care of your Mom. I hope you will be able to regain your energy now that she has passed. Good luck and best wishes!
Hello Scott,
I am very sorry to hear about your loss, Scott.
There are literally no words. 🙁
___________________________
I lost my father late last year, too.
A brief story for ya:
Around the same time, I found out my wife really wanted to stay in Spain, where I’ve been living for 8 or 9 years. The original plan was to move to Australia…
So my whole marriage fúckéd up right about the same time I really became aware of my father’s age. And as luck would have it, just when I went to Spain for two weeks to liquidate everything, he dies suddenly while I am not even there. 🙁
I flew straight back to his funeral. 🙁
So I ‘lost’ two people in the space of two weeks.
______________________________________
Anyway, on a more positive note,
I just heard about this project TODAY.
Space quest was a massive part of my childhood, so I am happy to back the project – without hesitation! I just need to figure out which tier is for me… 😀
We’ve waited 20 years for a sequel. I don’t think a few more years will matter much to most hardcore fans!
Hey man, I hope you get through all of the issues that you are dealing with – you and Mark Crowe. I’ll will pray for you guys. Being a lifelong SQ fan, I am very excited for SpaceVenture, and waiting one more year isn’t any big deal 🙂 It will just make me that much more excited when the game is released.
Scott,
I’m terribly sorry for your loss, and while I don’t dare presume to fully understand it–for whatever it’s worth, and to whatever extent it helps, if that’s possible–I can empathize to some degree.
My mother came down with Trigeminal Neuralgia back in the Fall of 2012 (just at the beginning of my declaration of major into computer science), and it’s been just awful seeing such a wonderful, healthy woman transform into someone who’s practically helpless, can’t even think or speak straight, had to go through therapy to learn how to walk again without falling, and suffers frequent bouts of unbearable pain. I only turned 30 this year, and she’s only 51. I never imagined I would see her go through this at such an early age. These kinds of things should never happen to anyone, especially not before their time. (a doctor has also discovered a large arachnoid cyst in her brain, which he said is entirely unrelated to the trigeminal neuralgia.)
I’ll never be certain if it was anxiety that had caused my breathing to get thrown out of whack that season–or if it had just been the result of the chronic bronchitis I’d acquired a few years prior, in construction, deteriorating with time, but I’ve never felt the same way, nor breathed as comfortably since, and that was three years ago.
It’s something I’ve for the most part kept to myself too, but having a load of responsibilities–quite literally, being enslaved on my end–and that feeling of being helpless to do anything for her has weighed down on me in a manner that can be paralyzing if I let it.
Anyhow… just know that you’re not alone, and anyone who’s–as you’ve said–lived enough life to experience/witness death and it’s many manifestations can certainly understand, and we do not blame you.
I wish you only the most complete and swift return to good health and peace of mind, and may God bless your deceased mother.
While this situation was not easy, I find it odd that you didn’t bring this up to backers years ago. I would fully understand then, but not necessarily now. Your mother lived a long complete life , and you lost her. I am sorry for that. However, I lost my father when I was in my 30s. I had to continue working while he was very very ill, and did not have the luxury of taking off 2.5 years while apparently drawing money from Kickstarter. This was supposed to be released in 2013. You are 3 years late releasing the game. Of course, family is much more important than a game, but also telling the truth is very important when you have people backing your project financially. Holding that information this long was not responsible. If you needed to dedicate time to family, that should have been said 3 years ago, the project cancelled, and the money returned until you could start the project again later. Instead, we received 3 years of excuses and nothing about the real situation that was going on. This was not the right way to handle this in my opinion.
First off, sorry to Scott for his loss and to Mark for whatever he is dealing with in regards to his wife.
However, the sad reality is that no matter what has been going on in these peoples’ lives, a project was funded years ago now and still has no end in sight. Why would someone commit to such an effort with a sick mother or wife at home? That’s not fair to the people who in some cases pledged hundreds of dollars to fund this game. You guys should think about refunding the project and then putting it back on Kickstarter when everyone developing it is passed all of these personal issues. Like Jack said, simply no excuse for asking people for money knowing that family members were ill and that you guys would have to commit your time to them and not the game. Need to be transparent with these things from the get-go and not bringing them up years later.
Wow. Just wow. They’re PEOPLE, not machines. Kickstarter is just that – a way to “kickstart” a project you have an interest in. There are NO GUARANTEES that the project will EVER be completed. Life happens. I’d rather wait a couple extra years and let folks take care of their families and themselves than act like the worst game company ever and treat them like robot slave labor. It’s a small team. Get over yourself.
Jeez, fellas. How could they not realize the true tragedy in all this is you’ll have to wait a little longer to relive your idle childhoods and play a video game. Must be a terrible burden.
Shame on you.
🙂 Sounds great Scott, and thank you! (I look forward to purchasing Space Venture)!
I’ve been a fan of yours/Space Quest since I was eight years old!
And may your mother rest in peace.
-Camero
I was just now checking the status of the game and gleaned that you weren’t working on it due to a personal setback but I’m saddened by the revelation as to what that is, Scott. My condolences and it’s bittersweet in that you will be back on the project eventually. After.. it isn’t spacequest without the both of you. (that in no way diminishes pcj or tyler’s work btw)
Scott, I grew up with your games. They played a big hand in shaping my early childhood. I would imagine Roger Wilco going on all kinds of crazy adventures with my toys growing up. You might not realize the impact your work’s had on some people. All I can say is that your fans understand and only want the best for you. Life is hard. Sometimes art has to take a backseat to the struggles it throws at us.
I hope you’re doing well. Don’t stress about deadlines; take all the time you need to make the game you want to make. Much love.
Hi Scott-
As you know, your contributions to these games helped shape a generation of young gamers including myself. I hate to hear how this situation has affected you, but have been working in software companies long enough to know that it’s a really tough gig when life gets in the way. Keep your chin up man, and don’t let the greedy impatient “immediate reward” kinds of people push you guys into rushing something that is it’s own art. Take care!
Jack Tors and “Enough Excuses Already”. Shove off. Don’t invest your money in crowdfunding if you aren’t willing to put up with delays. Doesn’t matter the reason, but think for a minute, knuckleheads. Scott and Mark are not exactly young men. They’re getting on themselves and thus have many more challenges. You knew this when you crowdfunded. I think you’re such a bunch of entitled whiners. Lesson learned, for you, don’t use Kickstarter. Who cares if the game takes 1 year or 5, honestly. Get a life, losers. Everyone else, including those building this game- have one.
My condolences to Mark. For a time, I had the honor of him following me on Twitter. He didn’t have to reveal ANYTHING 3 years ago. How ridiculous, this is personal information that none of you are entitled to knowing about. Don’t crowdfund, buy your stupid games from Electronic Arts. You mental midgets.
Alzheimer can be devastating not just to the patient but also to the family and people around them who care for them. We are seeing some progress in research for figuring out a cure for this disease and we hope that we soon have a cure that can save lives of many people around the world.
Dear Scott –
You have my sincerest condolences. Although I work with Alzheimer’a patients on an almost daily basis, I cannot imagine going through that, personally. I am still able to keep myself emotionally removed and somewhat dispassionate, but it would be a completely different story were it one of my own.
That said, I can only wish you the best. You have some damn good fans here, and I’m sure you know that we’re behind you 100%. I honestly couldn’t care less about the game in the context of your situation, so don’t burden yourself with whatever guilt you may be feeling. Even if the game is cancelled, life will go on, for all of us. Take care of yourself.
Dear Scott,
I am deeply saddened to hear of the difficulties you have had to endure. Diseases of the mind are truly among the most devastating for the families involved. I understand all too well how frightening mental illness can be to deal with. On a personal level, I can think of no more terrible a fate for myself or my loved ones. I know it is not helpful to you now in terms of your mother, but considering how often Alzheimers & Dementia run in the family, I feel I should at least mention some of the research I have conducted on this disease for your own sake & the others posting here who may also face this disease first-hand.
There are two very promising compounds that may possess the potential means of slowing & perhaps preventing the development of these diseases, namely Oleorupein & Asiaticoside (found in Olive leaf & Gotu Kola respectively). Taken on a regular basis, the conditions that make the development of fibroblasts in brain tissue (the primary cause of Alzheimers/Dementia) seem to be far less likely to develop. I know this is not a forum to discuss scientific discoveries or research, & I do not make any claims on the efficacy of these compounds, I only ask that you look into them yourself & make an informed decision, as any opportunity to mitigate the risk of developing these terrible diseases should be taken in my humble opinion.
You have done so much for me with your contributions to the Space Quest series. I hope you are able to recover fully & live your life to its fullest going forward. If I ever see another game with your involvement I will certainly be pleased, but the most important thing is that you find happiness for yourself first & foremost. You deserve it Scott, you really do.
All the best,
– Kevin
Dear Scott,
You were speaking a bit to my sister Elissa a while ago (@expectproblems on Twitter). The two of us have been making our own space game for the past few years, and she geeked out with you about space stuff in general – I know she loved being able to do that. She told me of the problems you were facing, and I was deeply sorry to hear it.
I have no specific requests or anything – I just wanted to pass this on, hoping that it makes you smile.
I found a Game Grumps let’s play of Space Quest III in its entirety and thought it’d make for some good background noise to put on while I worked on my game on my laptop on the couch. Within five minutes, I had a giant grin on my face as I realised how vividly I remembered each puzzle. Within ten minutes my housemates were copping it as I was enthusiastically regaining them with everything the player was doing wrong and squeeing loudly at the screen each time I remembered something new. I barely got any work done.
That’s all I wanted to say. Just to let you know that the games you’ve worked on still manage to get my 33 year-old self excited like a child.
I hope things are going ok.
Thank you.
Leigh
Dear Scott,
Decided to shirk work for a few minutes to check on SpaceVenture (haven’t bothered in years, just being patient) and found this after some digging. My sincere condolences.
I experienced the SQ games rather young, they imparted a unique outlook on life that’s been a boon. Thanks.
I’m looking forward to the game, but more-so I hope it’s proving a good chance to focus on work in a beneficial way. I hope others might also feel they’ve contributed not just to a game we can all enjoy, but to helping the devs in a meaningful way also.
Sorry for your loss Scott, and to everyone else who shared similar stories in the comments.
Hope you all do well.
In very sorry what you went through and I want to support your project…. Thank you for creating Roger Wilcos Space Quest and sharing it with the World!!!!
Hey guys – take all the time you need! I hope you can have a bit of fun with it, as I know we will all one day have a blast playing it 🙂
Hey Scott, just now read this and I hope you’re feeling better. Don’t worry about us, and don’t feel guilty. A kickstarter is not a simple purchase of a product, it is risking money for something you want to see produced, and we can handle the wait. It will be glorious once it comes out, no matter how long it takes. Tske care of yourself!
Hi Scott – It’s nothing that hasn’t already been said before by many prior posters and adoring fans. Still, just a quick note to say how much my brother and I loved geeking out over your games as children… such unique humor and style behind them. They provided us with so may hours of shared laughter and joy. As such, I’m of course excited at the prospect of Space Venture, and would love to see the project completed. However, as others have noted, self-care must come first. Thank you for sharing such a personal story with your funders. Caring for an ill family member in their final years can be such a harrowing ordeal. Many years ago (and before I knew him), my husband dropped out of college to come home and help his parents care for his grandparents (both had developed Alzheimers). It went on for years and he never had the chance to finish his degree (which he to this day has a bit of an inferiority complex about). But you know what I think? It’s the hard times in life that truly show a person’s mettle. Stepping up to care for one’s ill parents and/or grandparents as they deteriorate from an illness like this is a truly heroic feat. I admire the depths of love and courage you have shown in so doing, just as I admire the huge sacrifices my husband made for similar reasons. I hope that you have found some measure of peace and healing since you posted this message in 2015. We are all thinking of you and wishing you and your family the best. Once again, love your games, and thank you for all the amazing creative romps with which you have provided us in the past… and any creative romps that may be yet to come! Be well.
Hellow,
This is Captain W. D. Phaurdee. I hail from the not too distant future. In my time, these two fellas from Andromeda have succeeded in finally bringing peace to our little blue planet. The long-standing enmities of “nation against nation”…“man against his neighbor”…“cat against dog” have melted away when faced with the face-hugging splendor of their SpaceventureTM.
Once the nations of the world were exposed to the light of this masterwork; all copies of Mien Kampf were used for birdcage lining, the works of Mao Zedong were turned into haikus about kittens, and Che Guevara was finally given a haircut.
Yes, this work was a work that stopped people from hating one another, and made them reach for the stars. Literally. The moon, and then mars, and then the outer reaches of our solar system weren’t far away enough for us. In effect, the universe became much smaller.
Little Bobo the albino space-monkey, the fiendishly hidden easter-egg in the game, became the galaxy-wide symbol of hope, peace, and anti-veganism. In fact, his face is proudly emblazoned on the breast of my dress-uniform, AND my pants-uniform.
During our childhood history classes, we learned that the road to this game was fraught with set-backs, road-blocks and personal tragedy. However, like a yottatronic vise can supply enough pressure to make a hyperdiamond out of a sodden wad of chewing gum; their experiences and doing “hard things” yielded an otherwise unthinkably awesome product.
In closing, I would like to say this:
For the investment of your patience and well-wishes, you all will have in fact saved the world.