Titanbase Productions has created a Cluck Y’Egger action/arcade game for iOS. The game is now LIVE on the App Store!
Check it out now on iTunes.
Pcj @ December 22, 2012
Hey Everyone, Chris Pope here. I’m normally piping in to give word of SpaceVenture, but this time I wanted to speak out about what the Coles are up to. You may or may not already be aware of the fact that Lori and Corey Cole(Creators of the Quest for Glory Series) are creating a brand new game, but they need your help. Their project, “Hero-U: Rogue to Redemption“ is live on Kickstarter now, and is getting close to being funded, but it is still a ways off. It’s crunch time, and just like we needed your help for SpaceVenture, they need your help for Hero-U! It would make our day to see another of the Sierra alumni get their project funded. I have spoken with Lori and Corey on multiple occasions and I can vouch that they really seem to have a handle on things and I know that adventure gaming fans are in for a real treat, but the only way that can happen, is if they get funded. To help you understand why you should pledge for their Kickstarter, I have created a small list of reasons.
Pcj @ November 16, 2012
Ken Allen, composer for a number of Sierra games, including Space Quest IV and the Space Quest 1 VGA remake, is slated to score and compose the soundtrack for Pwned, a new Kickstarter film project described as “the anthem of geek culture”.
Read more about it at Kickstarter.
Pcj @ November 7, 2012
More pictures of these original paintings will be coming soon, but here are a couple previews available now:
These will go with Hero U $2k pledges, in a first-come-first-pick basis; 4 out of 5 are still available at this time.
Pcj @ November 4, 2012
11/1/12 at 4pm Pacific Time / 7pm Eastern Time (Check your time here)
Pcj @ November 1, 2012
By Alan Luckachina
Well, I’m back to do it again! As you may have heard, Corey and Lori Cole, creators of the Quest for Glory series, have launched an all new, just as equally awesome RPG Kickstarter called “Hero U: Rogue to Redemption”. To me, this project is just as important as SpaceVenture.
As mentioned in said previous article, I was socially awkward growing up, which meant video games were my best friends and I had no idea how to say “Hi” to anything even remotely female, and aside from console-based plumbers who jump on turtles, most of my friends resided in the realm of Sierra-Land. The Quest for Glory series in particular will always have a special place in my heart. These games provided an outlet for me to let my imagination run free as I stepped into the boots of “The Hero” and fought monsters, stole from old ladies, and made out with scantily-clad tribal women. They also taught me the meaning and value of true friendships, what it means to live by a code of honor, and most importantly, that there is in life no clear cut “black and white” good and bad, and there are even times when what appears to be good is in fact bad and vice versa. These lessons carried into my day to day routine in the monotonous grind that is adulthood, and THAT, at the end of the day, is the true measure of a hero.
Their games also not only gave me an invaluable lesson on the lifestyles of other cultures, but led me to learn more about my own cultural background, as I discovered that my heritage has roots that trace to the same region that doubles for Mordavia, and that Rusulki and the Leshy are part of the myth and lore!
It’s a shame that so many kids today are growing up in a world where games preach “It’s different from us, it’s an alien, shoot it! Kill!” Whereas QFG established that we all can live harmoniously…as long as you don’t try to move into a Liontaur-only neighborhood! The Hero U project promises to carry on that tradition – the main character himself is a rogue who is tasked to becoming a hero against his will initially. The industry needs this project, as games involving rich character interaction and lush exploration are so rare these days!
Besides, Corey and Lori, like Mark and Scott, Al Lowe, Josh Mandel, and Jane Jensen, are Sierra On-Line alumni! Who hasn’t wanted to see a Sierra revival ever since that dark February in 1999?? Well, it’s HAPPENING, we’re in the middle of it, and if you haven’t already donated to the Kickstarter yet, there’s no better time to be a hero than now!! Hop over to Kickstarter and help bring not only this project to life, but the spirit of Sierra as well!
Pcj @ October 20, 2012
Two new things just happened!
- $150 Backers now have access to the private chat room that Mark, Scott and other project team members will be scheduling chat sessions with fans! Visit: http://svrewards.com/chat
- Lori and Corey Cole, original creators of the Quest For Glory Series just rolled out their Kickstarter project!! Visit: Hero-U Rogue to Redemption
Pcj @ October 19, 2012
Why, you may ask, are Lori and I making a role-playing game rather than an adventure? After all, we are best know for our work at Sierra On-Line, an adventure game publisher. And our most popular games – the Quest for Glory series – looked and played a lot like other Sierra adventure games… with a few twists.
To us, those twists make all the difference. Quest for Glory are wolves in sheeps’ clothing, RPG’s in the guise of adventures.
So one answer is, we’ve never actually made a pure adventure game. Quest for Glory? RPG in adventure clothing. Shannara? Adventure game with RPG features. Castle of Dr. Brain? Educational puzzle game in an adventure game engine. Mixed-Up Fairy Tales? Children’s storybook in an adventure game setting. Our other games are even farther away from the adventure game mold.
Pcj @ October 15, 2012
Because you demanded it, Pledge Quest II: Noodle Shop of Horrors(a.k.a. Pledge Quest II: Vohaul the Cat’s Revenge) rejoins Bea right where we left her at the end of the previous game: on her way to lunch with her boyfriend, Roger.
What begins as a sumptuous feast of noodle-y goodness quickly turns to catastrophe as Bea stumbles across a conspiracy so nefarious that it threatens the very future of the Two Guys’ SpaceVenture project. What challenges await our intrepid heroine this time around? Here’s a hint: they involve clicking things on other things.
- Over three times as long as the original Pledge Quest!
- Animated cutscenes and 3D-rendered thingamabobs!
- More click events than a ballpoint pen convention!
- Top-secret unlockable designer commentary mode! (Shh…don’t tell anyone!)
Pcj @ October 8, 2012
We’ve just added videos (complete with audio!) for several of the podcasts. Here are the updated entries:
- Lori and Corey Cole interview
- Gary Owens interview
- John Patrick Lowrie interview
- Ken Williams interview
- SQ4 Commentary
- SQ3 Commentary
Special thanks to Warren Pylypchuk for editing the videos.
Pcj @ October 5, 2012